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OUR STUDENTS INTERIOR DESIGN PROJECTS Click Here For Course Content Of Interior Designing Using Autocad Click Here For Course Content Of Interior Designing Using CorelDraw Click Here For Course Content Of Interior Designing Using Photoshop Course Contents Of Interior Designing Using 3D Studio Max Phase 1 1) How to open 3ds max 6 2) Introduction to 3ds max 3) Standard Primitives a) Box b) Cone c) Sphere d) Cylinder e) Tube f) Torus g) Pyramid h) Teapot i) Plane Exercise 1a Exercsie 1b - Part 1 Exercsie 1b - Part 2 Phase II 3) Extended Primitives a) Hedra b) Torus Knot c) Chamfer Box d) Chamfer Cylinder e) Oil Tank f) Capsule g) Spindle h) L-Ext i) Gengon j) C-Ext k) Ringwave l) Hose m) Prism Phase III 4) Splines a) Line b) Rectangle c) Circle d) Circle Arc e) Donut f) NGon g) Star h) Text i) Helix j) Section Phase IV 5) Modifier List a) Bend b) Bevel c) Extrude d) Cross Section e) FFD 2x2x2 / 3x3x3 f) FFD 4x4x4 g) Lathe h) Lattice i) Melt j) Mirror k) Morpher l) Noise m) Optimize n) Path Deform Binding o) Push p) Relax q) Ripple r) Skew s) Slice & Caps Hole t) Spherify u) Squeez v) Stretch w) Taper x) Tessellate y) Twist z) Wave Phase V 6) How to Animate Object 7) How to render the object 8) Linking Phase VI 9) Different Material 10) Flat_Mirror 11) Material2 Phase VII 12) Line options a) Line options b) Line options 2 13) Editable Mesh 14) Exercise Plane 15) Plane with Material Phase VIII 16) Ace Extended a) Foliage b) Railing c) Wall 17) Doors 18) Stairs 19) Windows Phase IX 20) Blob Mesh 21) Boolean 22) Connect 23) Loft 24) Mesher 25) Scatters 26) Shape Merge 27) Terrain Exercise Phase X 28) Lights a) Free spot b) Lens Effect c) Mr Area Omni d) Omni e) Skylight f) Target spots g) Volume light Phase XI 29) Deflector a) PDynaFlect b) UDeflector c) UomniFiect 30) Particle System a) Blizzard b) PArray c) PCloud d) Snow e) Spray f) Super Spray Phase XII 31) Spring 32) Dynamic Objects a) Fire b) Volume Fog c) Nurbs Phase XIV 33) Glow - Video post a) Brightness & Contrast b) Fade c) Lens Effect Flare d) Lens Effect Focus e) Lens Effect Highlight f) Negative g) Simple Wipe Effect h) Starfield Phase XV 34) Camera 35) Dummy Phase XVI 36) Bomb Exercise Phase XVII 37) Video Post 38) RBcollection_fracture 39) Reactor cloth & CLcollection 40) Reactor_rope_DMcollection 41) Reactor_SBcollection Phase XVIII 42) a) Cave b) Particle 3 colour glow Exercises Phase XIX Advanced Rendering Techniques using the Latest version of 3D Studio Max a) Part I b) Part II c) Part III Phase XX a) Three Image
OUR STUDENTS INTERIOR DESIGN PROJECTS
Click Here For Course Content Of Interior Designing Using Autocad Click Here For Course Content Of Interior Designing Using CorelDraw Click Here For Course Content Of Interior Designing Using Photoshop Course Contents Of Interior Designing Using 3D Studio Max Phase 1 1) How to open 3ds max 6 2) Introduction to 3ds max 3) Standard Primitives a) Box b) Cone c) Sphere d) Cylinder e) Tube f) Torus g) Pyramid h) Teapot i) Plane Exercise 1a Exercsie 1b - Part 1 Exercsie 1b - Part 2 Phase II 3) Extended Primitives a) Hedra b) Torus Knot c) Chamfer Box d) Chamfer Cylinder e) Oil Tank f) Capsule g) Spindle h) L-Ext i) Gengon j) C-Ext k) Ringwave l) Hose m) Prism Phase III 4) Splines a) Line b) Rectangle c) Circle d) Circle Arc e) Donut f) NGon g) Star h) Text i) Helix j) Section Phase IV 5) Modifier List a) Bend b) Bevel c) Extrude d) Cross Section e) FFD 2x2x2 / 3x3x3 f) FFD 4x4x4 g) Lathe h) Lattice i) Melt j) Mirror k) Morpher l) Noise m) Optimize n) Path Deform Binding o) Push p) Relax q) Ripple r) Skew s) Slice & Caps Hole t) Spherify u) Squeez v) Stretch w) Taper x) Tessellate y) Twist z) Wave Phase V 6) How to Animate Object 7) How to render the object 8) Linking Phase VI 9) Different Material 10) Flat_Mirror 11) Material2 Phase VII 12) Line options a) Line options b) Line options 2 13) Editable Mesh 14) Exercise Plane 15) Plane with Material Phase VIII 16) Ace Extended a) Foliage b) Railing c) Wall 17) Doors 18) Stairs 19) Windows Phase IX 20) Blob Mesh 21) Boolean 22) Connect 23) Loft 24) Mesher 25) Scatters 26) Shape Merge 27) Terrain Exercise Phase X 28) Lights a) Free spot b) Lens Effect c) Mr Area Omni d) Omni e) Skylight f) Target spots g) Volume light Phase XI 29) Deflector a) PDynaFlect b) UDeflector c) UomniFiect 30) Particle System a) Blizzard b) PArray c) PCloud d) Snow e) Spray f) Super Spray Phase XII 31) Spring 32) Dynamic Objects a) Fire b) Volume Fog c) Nurbs Phase XIV 33) Glow - Video post a) Brightness & Contrast b) Fade c) Lens Effect Flare d) Lens Effect Focus e) Lens Effect Highlight f) Negative g) Simple Wipe Effect h) Starfield Phase XV 34) Camera 35) Dummy Phase XVI 36) Bomb Exercise Phase XVII 37) Video Post 38) RBcollection_fracture 39) Reactor cloth & CLcollection 40) Reactor_rope_DMcollection 41) Reactor_SBcollection Phase XVIII 42) a) Cave b) Particle 3 colour glow Exercises Phase XIX Advanced Rendering Techniques using the Latest version of 3D Studio Max a) Part I b) Part II c) Part III Phase XX a) Three Image
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