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ISO 9001:2000 Certified Computer Institute
Why
do Foreign/Indian
Students
prefer to study at COMPUFIELD? |
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OUR
STUDENTS INTERIOR DESIGN PROJECTS
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| Course
Contents Of Interior Designing Using 3D Studio Max |
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| Phase 1 |
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How to open 3ds max 6 |
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Introduction to 3ds max |
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| 3) |
Standard Primitives |
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a) |
Box |
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b) |
Cone |
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c) |
Sphere |
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d) |
Cylinder |
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e) |
Tube |
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f) |
Torus |
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g) |
Pyramid |
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h) |
Teapot |
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i) |
Plane |
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Exercise 1a |
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| Exercsie 1b - Part 1 |
Exercsie 1b - Part 2 |
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| Phase II |
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Extended Primitives |
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a) |
Hedra |
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b) |
Torus Knot |
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c) |
Chamfer Box |
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d) |
Chamfer Cylinder |
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e) |
Oil Tank |
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f) |
Capsule |
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g) |
Spindle |
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h) |
L-Ext |
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i) |
Gengon |
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j) |
C-Ext |
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k) |
Ringwave |
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l) |
Hose |
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m) |
Prism |
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| Phase III |
| 4) |
Splines |
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a) |
Line |
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b) |
Rectangle |
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c) |
Circle |
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d) |
Circle Arc |
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e) |
Donut |
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f) |
NGon |
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g) |
Star |
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h) |
Text |
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i) |
Helix |
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j) |
Section |
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| Phase IV |
| 5) |
Modifier List |
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a) |
Bend |
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b) |
Bevel |
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c) |
Extrude |
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d) |
Cross Section |
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e) |
FFD 2x2x2 / 3x3x3 |
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f) |
FFD 4x4x4 |
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g) |
Lathe |
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h) |
Lattice |
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i) |
Melt |
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j) |
Mirror |
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k) |
Morpher |
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l) |
Noise |
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m) |
Optimize |
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n) |
Path Deform Binding |
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o) |
Push |
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p) |
Relax |
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q) |
Ripple |
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r) |
Skew |
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s) |
Slice & Caps Hole |
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t) |
Spherify |
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u) |
Squeez |
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v) |
Stretch |
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w) |
Taper |
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x) |
Tessellate |
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y) |
Twist |
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z) |
Wave |
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| Phase V |
| 6) |
How to Animate Object |
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| 7) |
How to render the object |
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| 8) |
Linking |
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| Phase VI |
| 9) |
Different Material |
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| 10) |
Flat_Mirror |
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| 11) |
Material2 |
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| Phase VII |
| 12) |
Line options |
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a) |
Line options |
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b) |
Line options 2 |
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| 13) |
Editable Mesh |
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| 14) |
Exercise Plane |
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| 15) |
Plane with Material |
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| Phase VIII |
| 16) |
Ace Extended |
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a) |
Foliage |
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b) |
Railing |
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c) |
Wall |
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| 17) |
Doors |
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| 18) |
Stairs |
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| 19) |
Windows |
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| Phase IX |
| 20) |
Blob Mesh |
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| 21) |
Boolean |
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| 22) |
Connect |
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| 23) |
Loft |
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| 24) |
Mesher |
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| 25) |
Scatters |
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| 26) |
Shape Merge |
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| 27) |
Terrain |
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| Exercise |
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| Phase X |
| 28) |
Lights |
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a) |
Free spot |
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b) |
Lens Effect |
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c) |
Mr Area Omni |
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d) |
Omni |
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e) |
Skylight |
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f) |
Target spots |
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g) |
Volume light |
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| Phase XI |
| 29) |
Deflector |
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a) |
PDynaFlect |
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b) |
UDeflector |
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c) |
UomniFiect |
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| 30) |
Particle System |
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a) |
Blizzard |
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b) |
PArray |
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c) |
PCloud |
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d) |
Snow |
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e) |
Spray |
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f) |
Super Spray |
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| Phase XII |
| 31) |
Spring |
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| 32) |
Dynamic Objects |
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a) |
Fire |
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b) |
Volume Fog |
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c) |
Nurbs |
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| Phase XIV |
| 33) |
Glow - Video post |
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a) |
Brightness & Contrast |
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b) |
Fade |
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c) |
Lens Effect Flare |
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d) |
Lens Effect Focus |
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e) |
Lens Effect Highlight |
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f) |
Negative |
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g) |
Simple Wipe Effect |
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h) |
Starfield |
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| Phase XV |
| 34) |
Camera |
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| 35) |
Dummy |
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| Phase XVI |
| 36) |
Bomb |
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| Exercise |
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| Phase XVII |
| 37) |
Video Post |
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| 38) |
RBcollection_fracture |
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| 39) |
Reactor cloth & CLcollection |
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| 40) |
Reactor_rope_DMcollection |
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| 41) |
Reactor_SBcollection |
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| Phase XVIII |
| 42) |
a) |
Cave |
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b) |
Particle 3 colour glow |
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Exercises |
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| Phase XIX |
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Advanced Rendering Techniques using the Latest version of 3D Studio Max |
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a) |
Part I |
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b) |
Part II |
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c) |
Part III |
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| Phase XX |
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a) |
Three Image |
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Lodging,
boarding and travelling not included in the fees. |
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The
above mentioned fees is for one course. |
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| COMPUFIELD offers a unique style of learning - |
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