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CAREER
OPTIONS
Web
Masters |
Web
Page Designers |
Creative
Support Professionals |
Web
Managers |
Content
Developers |
Media
Specialists Art |
Site
Managers |
Interface
Designers |
Consultants
Multimedia Authors |
Studio
Managers |
Modeling
Consultants |
Script
Writers |
Cartoonists |
Audio
& Video Specialists |
Creative
Publishing Professionals |
Animator |
Visual
Effect Designers |
Cartographers
Editing Professionals |
Software
Editors |
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Internet is a worldwide
network of networks with over 200 Million worldwide users.Internet gives you absolute access to information on any subject under
the sky.
For
Salient Features & Applications
Dreamweaver is a professional authoring tool for creating and maintaining
web-pages. It introduces Adobe Round-trip HTML technology,
that imports HTML documents without reformatting the code and also
makes it possible to use the latest Dynamic HTML features. All the
code generated by it, works on as many platforms and browsers as
possible.
For
Salient Features & Applications
Dreamwaver TOPICS COVERD
HTML
HTML
(the hypertext markup language) is used to describe the layout of
a web page. HTML is simply a vehicle to indicate elements of a hypertext
page. The HTML page must tell the browser which applets to load and
then
where to put each applet on the web page.
Corel
Draw is a Vector graphic software, allowing the user to produce
World
Class Illustrations with 16.7 million colours.
CFor Sailent Features & Application
CorelDraw TOPICS COVERD |
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Adobe
Photoshop is an Image Processing software package that enables
you to create & edit images on IBM personal computers. Adobe Photoshop
is acknowledged in professional fields as the cutting-edge Program,
the final
word in image editing.
For Salient Features & Application
Photoshop TOPICS COVERD
lllustrator is a vector graphics creation software for print media and web, allowing the user to produce World Class Illustrations with 16.7 million colors.
SALIENT FEATURES
- Creative tools for Print Media.
- Sophisticated Web Graphic Tools.
- Special Effects to Images.
- Versatile Transparency Capabilities
- Dynamic Media Project
APPLICATION
- Complex and High Quality Output.
- Logos.
- Libraries.
- High Quality Illustrations.
- Creating Banners, Posters, Handbills etc
lllustrator TOPICS COVERD
Design compelling page layouts that include transparency, creative effects, and gradient feathers. Since effects are live and nondestructive, you can experiment with ease. Apply effects independently to an object's stroke, fill, or content.
SALIENT FEATURES
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Extensive integration
Work smoothly with Adobe Photoshop, lllustrator, Acrobat, InCopy, and Dreamweaver software;enjoy consistency by using shared presets and color settings; work more efficiently with native file ;format ;support; and easily publish to multiple media.
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Creative effects and controls
Design compelling page layouts that include transparency, creative effects, and gradient feathers. Since ;effects are live and nondestructive, you can experiment with ease. Apply effects independently to an ;object's stroke, fill, or content.
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Reliable prepress and printing
Have confidence in your output. Get accurate, consistent results every time you print using sophisticated preview capabilities, exporting reliable Adobe PDF files, and sharing custom presets.
APPLICATION
- Creative effects and controls
- Reliable prepress and printing
- Productivity enhancement
- Professional typographical controls
- Robust long-document support
Indesign TOPICS COVERD |
Adobe Flash Actionscript
Prerequisite for learning Action Script is knowledge of the following in
SALIENT FEATURES
- ActionScript is the programming language of the Flash Player runtime. Originally developed as a way for Flash developers to program interactivity, ActionScript enables efficient programming of Flash applications for everything from simple animations to complex, data-rich, interactive application interfaces.
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- Giving your movies instructions
- Working with the Actions panel
- Direct typing
- Who are you talking to?
- Controlling movie clips on the stage
- Arguments
- Listening to what your movies are telling you
- Events in Flash
- External events
- Internal events
- Introducing event handlers .
- Introducing variables
- Creating variables and using them with literals and expressions
- Naming variables
- Creating variables
- Using literal values
- Using expressions
- Input and output
- Using string expressions
- Working with numbers
- Other uses for numeric expressions
- Working with Boolean values
- Logic operators
- Arrays
- Reasons for using arrays
- Arrays let you store related information together
- Arrays let you hold information in a specific order
- Arrays let you index information
- Arrays let you link information
- Creating a new array
- Typing an array
Using variable values as offsets
Movies That Decide for Themselves
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- Decision making
- Making decisions in ActionScript: The if action
- Defining a decision
- Alternative actions
- Acting on alternatives: The else action
- More than one alternative: The else if action
- Handling lots of alternatives: The switch action
- Switching without breaks
- Timeline loops
- ActionScript loops
- while loops
- Useful things to do with while loops
- for loops
- init
- condition
- next
- Some useful examples of for loops
- Simple loop
- Reverse loop
- Two at a time
- Looping through elements in an array
- Applying an operation to all the elements in an array
- Searching an array for a specific value
- Cross-indexing a pair of arrays
- Hangman
Movies That Remember How to Do Things
- Breaking down a task
- Bundling actions and running them afterward
- Using anonymous and named functions
- Using functions to hide evil math
- Using functions to take care of repetitive jobs
- Choosing which actions to bundle and where
- Arguments and redundancy
- Local variables and modular code
- Returning values from a function
- Typing functions
- Running in circles
- Nesting functions
- Using nested functions
- Using more function nesting to tidy up your script
- Introducing objects and classes
- Type and object-oriented programming
- Classes, generalization, and abstraction
- Seeing arrays in a new light
- The Array constructor method
- Other Array methods
- Array properties
- Creating classes and objects (instances) in Flash
- Instances
- The Object object
- Viewing an object in Flash
- Constructors
- Objects, objects, everywhere
- Lurking objects
- Making a show reel
- Movie clips and buttons as objects
- Symbol types and behaviors
- Two sides of the same object
- Working with Library items
- Let chaos reign
- Bitmap caching
- The other side of bitmap caching
- Bitmap caching and RAM
- Changing the appearance of a cached movie clip
- When to use bitmap caching
- Referencing different timelines with ActionScript
- Different place, different variable
- Locating variables from inside an event handler function
- Reusing handler functions
- The apply method
- Global variables
Reusable Code and Realistic Movement
- Breaking down big tasks into smaller ones
- Black-box programming
- Creating simple components
- Creating a modular set of playback controls
- Dark Valentine
- Modular control of movie clips
- How to simulate realistic movement
- Motion with acceleration
- Trailing the pointer (a mouse follower)
- Understanding the inertial code
- Fine-tuning the component
- Function-based modular code
- Swarming behavior
- Taking the swarming effect forward
- Creating tweens with ActionScript
- Using import to access the Tween class
- How to use the Tween constructor function
- Understanding the transition types
- What is a sprite?
- Control
- External and internal data
- Movement
- Collision
- Planning zapper
- The game world (the main timeline)
- gSCREEN_TOP, gSCREEN_BOTTOM, gSCREEN_RIGHT, and gSCREEN_LEFT
- score
- level, skill, and accel
- speed
- shipDead, fired, and gSHIP_HEIGHT
- The timeline
- The code
- Global constants
- The “start game” trigger
- The player (the ship)
- The SwarmAlien
- alienSpawn()
- onEnterFrame
- alienBrain()
- alienReincarnate()
- The SwarmAlien code
- The bullet
- The debris of war
Adding Sound to Flash
- Choosing the right sound format
- Using sound on a timeline
- Using the ActionScript Sound class
- Playing sounds from ActionScript
- Attaching sounds to a sound instance
- Starting and stopping sounds
- Creating dynamic soundtracks
- Using ActionScript to control volume and balance
- Dealing with large sound files
- Using compression to reduce download times
- Loading sound from external files
- Silence can also be golden
Working with Multimedia
Responding to Events |
Flash Action Script Excercise
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3D Studio Max is
a tool from Kinetix for making 3D Models and Designs
and also to create simple as well as complex 3-Dimensional Animations.
FOR SALIENT
FEATURES & APPLICATION
3D Studio Max TOPICS COVERD
Maya is the world's
most powerful 3D animation and visual effects software
for the film, video, broadcast, game development, interactive,
and location
based entertainment markets.
MAYA
Basic
FOR SALIENT
FEATURES & APPLICATION
MAYA
Advanced
FOR SALIENT
FEATURES & APPLICATION
Maya TOPICS COVERD
SOUND
FORGE (REAL STREAM AUDIO & VIDEO) |
Sound Forge is a
world class Program used for Sound Editing, Compression,
Special Effects and to superimpose sound on video presentation and
animation.
FOR SALIENT
FEATURES & APPLICATION
Sound Forge TOPICS COVERD
Adobe Premiere Pro (NON LINEAR
DIGITAL VIDEO EDITING AND MOVIE MAKING) |
A
powerful tool for professional digital Video Editing Designed for
video professionals, Adobe Premiere Pro software spans the world of broadcast
and online media. Thanks to its elegant interface and superb editing
tools,you can work with complete efficiency, control, and flexibility to
produce
broadcast-quality movies for video, film, multimedia, and the Web.
FOR SALIENT
FEATURES & APPLICATION
Premiere Pro TOPICS COVERD
Final Cut Pro is a professional non-linear editing system developed by Apple Inc. that has found popularity amongst independent filmmakers and Hollywood film editors alike. The program has the ability to edit many digital formats including, SD, HDV, HD, Panasonic P2, Sony XDCAM, 2K, 4K, and IMAX film formats. The system is currently only available for Mac OS X version 10.4.9 or later.
SALIENT FEATURES
APPLICATIONS
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Film Industry
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TV Channels
- Production Houses
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Multimedia Companies
Adobe After Effects
software delivers a comprehensive set of tools to efficiently produce
motion graphics and visual effects for film, video, multimedia,
and the Web.
INTRODUTION
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New in After Effects 6.0.
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Animation and Motion Graphics.
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Formats that After Effects Produce.
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After Effects Differ from Photoshop.
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After Effects Different from Avid, Final Cut Pro, and Premiere.
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After Effects Different from Adobe Flash.
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To Get Video Content into AE.
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Tools Need Besides After Effects.
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More About Animation, Video, and Compositing.
After Effect TOPICS COVERD
INTERNET
ADVERTISING and GLOBAL MARKETING
There are 10 billion documents
on every possible subject and more than 1.5 million
documents are uploaded everyday. The importance of
"Variables" in the design of home pages to get maximum hits
and hence achieve maximum marketing power.
FOR SALIENT
FEATURES & APPLICATION
Project
related to Web Page
Making a Professional Website using the above
software, Multimedia and Sound.
Project related to Film Industry and CD Authoring
Making a Project using most of the above software
after which you can work in any part of the World.
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PHP is a powerful cross platform server side script language. It is a full featured programming language capable of managing huge database driven online environments. Using PHP you can query databases, create images, read & write files, talk to remote servers - the possibilities are endless.
SALIENT FEATURES
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PHP is an HTML-embedded scripting language. Much of its syntax is borrowed from C, Java and Perl with a couple of unique PHP-specific features thrown in. The goal of the language is toallow web developers to write dynamically generated pages quickly
APPLICATION
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Open source has brought a lot more than Linux to the computing world. It has also given us PHP and MySQL. PHP and MySQL are the world's best combination for creating data-driven sites.
PHP & MYSQL Topics Covered
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C & C++(Basic)
Minimum Pre-requisite to learn PHP |
1) |
Basics of 'C' Programming Language. |
2) |
OOPS & C++ (Class, object, Inheritance) |
3) |
Any database (Access/SQL/Oracle) |
1. |
C |
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1.1 |
Datatypes. |
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1.2 |
Operator. |
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1.3 |
Condition construct. |
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1.4 |
Looping construct. |
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1.5 |
Functions. |
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1.6 |
Array.
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2. |
C++ |
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2.1 |
Class. |
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2.2 |
Object. |
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2.3 |
Inheritance. |
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2.4 |
Functions. |
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2.5 |
Properties. |
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Course
Duration |
Fees
(Indian RS.) |
Fees
(US $) |
800
sessions of 1 hr. each |
1,40,000 |
4000 |
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